I would like to move this post to “Discussion” so that even people who are not signed up for Patreon can see it. I realize that there is not much clarity about where posts should go and will also add information somewhere that the intention is for most posts to go to the public Discussion folder - except when they are very explicitly tied to Patron benefits. Do you have any objections to that?
Ah, the frilly dress! I share your desire for this feature. I’ve put a lot of work into the underlying physics engine to handle cloth self-collisions and it sure seems a shame not to be able to take advantage of it with something like this.
This morning I was playing with a huge dress as an easy way to see what performance would be like on slower systems. Here are the two silly renders I captured of it.
This is technically harder than what you’re asking for - and it is also a lot uglier. Multiple tubes would be really nice.
Thank you so much for including this comment, and I’d like to add a little bit more context to it so you can understand where my motivations are most likely to come from.
I am incredibly motivated to keep working on this tool. I was surprised to find out how much fun cloth and general-purpose soft-body simulation has turned out to be. Positive feedback always helps - and I must confess to being a bit of a snowflake and seeing my productivity melt under sufficiently hostile communities.
The part of my motivation that I think you are probably the most interested in is figuring out which direction to take the project. If there are enough people excited to use the project even with the current Daz Studio and Genesis 3 (and probably other Genesis figures) then I will put my efforts towards more and better patterns, fun frills and buttons and zippers and… However, if I don’t get a large enough group behind that, then I will put my initial efforts into expanding the set of supported platforms and thus the potential users.
Very explicit feedback like this about what you want will be very helpful in figuring this out.